Last week’s Shared Topic was about how I imagine my class is treated by NPCs. I have a small problem with that. I don’t play a single class. I’m also not very good at this sort of RP posts, which is why I originally wanted to skip last week. However, to get some blogging rhythm back, I’ll use that shared topic as a starting point.
My version of it: How do I see the world of Azeroth, depending on which class (and character) I’m playing?
Two classes are missing: Priest (waiting for a Worgen priest in Cataclysm) and Deathknight (highest character level is 36 so far).
The world is a stage, filled to the brim with an audience expecting a spectacle. It’s not only about killing mobs. It’s about doing it and looking good. Looking great. Impressive, even. Sure, you could go for a quick and efficient kill, but there are still four spells available on cooldown, better use them! Freeze, Blink, Blizzard, Evocation, Blast, Arcane Barrage and for the finale, Teleport and leave them standing in awe and envy.
Seriously? I’ve got no clue. If I knew, maybe my druid wouldn’t play the role of the unwanted stepchild.
When all you’ve got is a hammer and a Seal, the world starts looking like a giant nail. You’re still killing mobs, but you’re doing it with a purpose. You want to make Azeroth a better, safer place. You might even start to feel some regret, but never fear, because you are on the only true righteous path! Bless and heal passersby, then proceed to smite infidels with holy might.
The world is full of creatures. Always be on the lookout for a new pet to tame, a companion drop or a rare elite mob that you can add to your trophy board. And do I wish there was an in-game UI for tracking your rare kills, I have to do it manually. Also, practice your jump-shots! Show them off whenever you get a chance, to show you actually have some skills instead of facerolling the keyboard. Keep your pet on a very short leash – it’s not a bludgeoning sledgehammer, it’s a fine rapier to be used exactly the way you want. It’s much more impressive if you use your pet as an extension of your traps and skills than if you just let it loose on an unsuspecting world.
The world is my castle. See that spawn camp over there? Well, I’ll make camp over here, set up a dozen totems and then instigate the monsters into attacking. Yes, a Shaman is an offensive force, but their true strengths lie in defence. An aggressive turtle, so to speak.
A giant playground, full of challenges. And if there aren’t any, set some for yourself! Sure, you could just kill any mob standing between you and the target NPC, but see how far you can get unnoticed. See how many of them you can pickpocket. See if you can kill just the target, then Vanish and be amazed that the entire camp is up in arms and down one leader. Find new and creative uses for Sap, Disarm, Rupture, Gouge and Vanish. Leave your victim shaking their head, wondering what the hell just happened.
The world better bow down if they see you coming. Even if only because you’re a Gnome. But never mind! They bow down, they crawl at your feet. You are the master, they are the slave. And if you ever team up with another warlock, the world will tremble in fear. Rightly so. You don’t care about flash. You care about brutal efficiency, making the kill hurt. Pain makes stronger, yes, but it’s the other‘s pain that makes you stronger.
Besides the age-old question over two-handed, dual-wield or sword and shield, it’s pretty much about pushing yourself. How strong a mob can you take? How many mobs at once? How much damage can you deal in a single hit? How much a head start on damage can you give a mob and still win the fight? It’s not about winning, it’s about conquering insurmountable odds.